As a Team Lead, you are responsible for supporting the Production Director or the Production Manager (PM) in managing the quality and respect of deadlines for your team.
You will collaborate in the follow-up of your team's work and coach your team members.
What you'll do
- Create, prioritize, assign and follow up daily on the tasks and progress of the work of your team according to the deliverables;
- Act as a representative of your team;
- Organize and manage team meetings;
- Be aware of the mandates or projects and master the technical and/or artistic constraints in order to properly guide/coach your team;
- Provide a periodic report to the CP/PM on the progress of the team's tasks and propose corrective measures when necessary in order to meet the set objectives;
- Anticipate and identify potential conflict situations and suggest solutions to the CP/PM in the context of problem solving within you team;
- Participate in performance follow-ups in collaboration with the CP/PM;
- Coordinate the correction of artistic feedback related to the work of your team;
- Ensure the integration of new employees in your team;
- Participate in the recruitment of new team members;
- Perform all other related tasks.
What you bring
- Experience in your field or any other relevant experience;
- Must have participated in at least one full game production or equivalent.
Skills and Knowledge
- Ability to work in a team environment;
- Leadership skills,
- Ability to manage time and priorities;
- Ability to build effective teams;
- Demonstrate good interpersonal communication skills;
- Be flexible in the organization of your work;
- Be resourceful in finding solutions;
- Ability to delegate;
- Ability to manage stress and change;
- Demonstrate managerial courage;
- Have a sense of initiative;
- Knowledge of databases is an asset (JIRA, Perforce, etc.);
- Knowledge of technical constraints related to real time, 3D engines and level editors;
- Knowledge of the tools used by the members of your team.
- Knowledge of project management
- Knowledge of each of the other professions in game production (asset);
- Knowledge of MS Office suite (asset);
- Knowledge of 2D and 3D software (asset).
Just a heads up: If you require a work permit, your eligibility may depend on your education and years of relevant work experience, as required by the government.
What to send our way
- Your CV, highlighting your education, experience, and skills
A real live person will review your application. In this case, it’s our talent acquisition specialist Eric. As he learns more about you through your profile, get to know him through the video below.
At Ubisoft Montreal, a preeminent developer of video games located in Montreal’s dynamic Mile-End neighbourhood since 1997, we offer a work environment unique in the industry for allowing you to build and cultivate games that are part of critically acclaimed, iconic AAA franchises of international repute.
When you join Ubi Montreal, you enter a community of passionate, extraordinary developers connected by their need to innovate, to be creative and to work with the latest technology. You’ll discover a world where employees enjoy constant career advancement, a supportive learning environment, and competitive compensation packages.
More than anything, at Ubi Montreal, you will regularly ship a variety of big, quality titles – Assassin’s Creed, Far Cry, Rainbow Six, Watch_Dogs, For Honor and… well we can’t disclose all our secrets just yet… – and work with some of the most talented people in the industry.
At Ubisoft, you can come as you are. We embrace diversity in all its forms. We’re committed to fostering a work environment that is inclusive and respectful of all differences.