Technical Artist

Mar 15, 2024
Stockholm, Sweden
... Not specified
... Intermediate
Full time
... Office work

We are DICE, the award-winning studio with locations in Stockholm and Gothenburg, Sweden, best known for creating the phenomenally successful Battlefield franchise.

We strongly believe our people are the backbone and driving force to our creative products, and are always looking for diverse game creators to join us in Stockholm, Gothenburg or working remotely, to help us build the best Battlefield experiences and make our studio the best in the industry.

We are looking for a Technical Artist to join the DICE Single Player team, working on the upcoming campaign for the next Battlefield game. As a Technical Artist you will support the Technical Art Director in implementing the Technical Art Direction and helping the wider art team with technical solutions in the engine, through workflows and tools. You will report to the Lead Artist in your team.

Responsibilities

  • Flag and communicate concerns regarding a potential mismatch between artistic goals and practical reality.
  • Provide technical feedback to the artists.
  • Ensure production setup keeps up with industry developments.
  • Research and develop workflows & best practices.
  • Identify problems and find solutions.
  • Review content and the game to ensure consistency, quality and compliance with performance goals.

Qualifications:

  • 3+ years experience working as a Technical Artist with a broad group of developers in a collaborative way.
  • Understand content creation, 3D engines and shading.
  • Understand content optimization and educating artists on best practices.
  • Have some understanding of tool building, proceduralism and scripting.
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