EA is looking for a Technical Content Programmer to help publish in-game messaging to our global network of players through enterprise level deployment systems across our portfolio of games.
You will be part of the Personalization team, a centralized, always-on, automated messaging program that drives acquisition, engagement and retention across EA’s portfolio of games and destinations. You will drive projects which support the publishing of content to our players and help advise our strategic partners on messaging placement and scheduling approaches. You will report to the Programming Project Manager.
One of the Personalization team’s key principles is to deliver outstanding content experiences for EA players. The Technical Content Programmer will help content creation teams deliver content across our player journeys and lead the change management of these workflows across multiple teams and partner groups.
About the Team
The Personalization team’s primary goal is to motivate players to engage with EA games by delivering content against key moments in the player’s journey. The team focuses on using behavioral and transactional data, and automation tools to deliver personalized messages, at scale.
To this end, we develop enterprise-wide solutions that use automation and data to power new ways of enhancing the player experience within and outside of our games.
Responsibilities
Desired Skills and Experience
Electronic Arts Inc. is a global leader in digital interactive entertainment. EA develops and delivers games, content and online services for Internet-connected consoles, mobile devices and personal computers. EA has more than 300 million registered players around th...