Technical Director (Animation) – Helix

Jul 06, 2022
Montréal, Canada
... Not specified
... Senior
Full time
... Office work

As a Technical Animation Director at Ubi MTL, you’ll join Helix: a new team specialized in producing real-time cinematics for the games developed by our Canadian studios, games like Assassin's Creed, Far Cry, Watch_Dogs, Rainbow Six, For Honor, and many more.

In this role, you'll oversee the creation and implementation of a technical animation pipeline, cinematics workflow, and the technical requirements to deliver and meet the needs of your assigned projects. In partnership with other department managers, you'll be responsible for the direction, design, and technical vision of the animation pipelines and tools for producing real-time cinematics.

What you’ll do

  • Collaborate with other core team members to develop the overall technical animation vision for our Canadian studios’ cinematics + determine technical feasibility.
  • Review design concepts + identify and assess risks (engine, memory, frame rate, etc.).
  • Work closely with programmers to evaluate existing animation and rigging tools + occasionally design custom ones to improve pipelines.
  • Support animators, designers, and riggers with their technical needs + informatively and constructively explain the root causes of risks, blockers, etc. 
  • Train team members on tools and techniques + raise awareness of new processes.
  • Resolve complex, escalated issues & make technical validations
  • Prepare post-mortems + recommend cost- and time-efficient solutions to evolve our animation content & tech.
  • Anticipate technological advancements and monitor market trends to define our best practices + share them with our studios and the industry. 

What you bring

  • Around 7 years of animation, rigging, or programming experience (or related experience) + 3 years of leadership 
  • A degree in 3D Animation, Computer Science, or Computer Engineering (or related training)  
  • In-depth knowledge of game engines (e.g. Unity or Unreal) & 3D software (3DS Max, Maya, and MotionBuilder) + an understanding of scripting languages (e.g. C#, Python, JavaScript, MaxScript), motion capture, and state machines
  • Solid communication, interpersonal, mentorship, time management, organizational, and presentation skills
  • An innovative, collaborative, attentive, and solution-oriented spirit  
  • Critical thinking, curiosity, resourcefulness, and plenty of flexibility
  • Familiarity with bug tracking software (e.g. Jira) and version management systems (e.g. Perforce) 
  • A passion for sharing your knowledge and helping others learn and grow

What to send our way

  • Your CV highlighting your education, experience, skills, and any games shipped
  • Samples of your work or any supporting documentation you find relevant

About us

Ubisoft’s 20,000 team members, working across more than 30 countries around the world, are bound by a common mission to enrich players’ lives with original and memorable gaming experiences. Their commitment and talent have brought to life many acclaimed franchises such as Assassin’s Creed, Far Cry, Watch Dogs, Just Dance, Rainbow Six, and many more to come.  

Ubisoft is an equal opportunity employer that believes diverse backgrounds and perspectives are key to creating worlds where both players and teams can thrive and express themselves.  

When you join Ubi MTL, you’ll discover a workplace that sparks inspiration and connection. We offer a collaborative space that provides career advancement, a host of learning opportunities, and meaningful benefits centred on well-being. 

If you are excited about solving game-changing challenges, cutting edge technologies and pushing the boundaries of entertainment, we invite you to join our journey and help us create the unknown. 

At Ubisoft, you can come as you are. We embrace diversity in all its forms. We’re committed to fostering a work environment that is inclusive and respectful of all differences. 

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