Technical Director (Art)

Jul 02, 2022
Sherbrooke, Canada
... Not specified
... Senior
Full time
... Office work

As a technical art director at Ubi Sherbrooke, you have the highest-level understanding of what our tech can or can’t do, on top of visibility of the project as a whole. You’re responsible for providing expert insight, tools, and support to steer a game – and its creators – towards success.

Working with other directors early on, you discuss intentions before making any commitments. You take into consideration not only measurable factors such as rendering, performance, and memory but also intangible ones like timing and momentum. With this holistic view, you establish an actionable plan to bridge the gap between coming up with ideas and putting them into practice.

Though every day of development brings its own mix of both expected and unforeseen challenges, you never lose sight of the big picture. As a strategic thinker and tactical planner, you balance short-term priorities with long-term goals, while consistently considering the future impacts of your choices.

What you’ll do

  • Collaborate with other core team members to develop the overall vision & determine technical feasibility.
  • Identify and analyze risks (engine, data, features, etc.).
  • Assess existing tools + occasionally design custom ones to support art pipelines and workflows & sustain the vision.
  • Meet with technical art team members to share information and updates, enforce standards, set benchmarks, give feedback, etc. 
  • Resolve specific, complex, escalated issues & approve technical specifications. 
  • Prepare post-mortems + recommend ways to evolve how we create and integrate graphic data.
  • Anticipate technological advancements and stay up to date on market trends to define our best practices + share them with our studios and the industry.
  • Participate in recruitment to build the technical art team & foster their growth.

What you bring

  • Around 7 years of art, technical art, or programming experience (or other relevant experience) + 3 years of leadership   
  • In-depth knowledge of game engines (e.g. Unity or Unreal) & their limitations, 2D art tools (e.g. Photoshop), 3D software (3DS Max, Maya, and Substance Painter), and an understanding of scripting languages (e.g. C#, Python, JavaScript, MaxScript)
  • Familiarity with bug tracking software (e.g. Jira) and version management systems (e.g. Perforce)
  • A degree in 3D Modelling or related training
  • A highly innovative, collaborative, empathetic, and solution-oriented spirit  
  • Excellent communication, interpersonal, mentorship, and presentation skills
  • Critical thinking, time management, and organizational capabilities
  • Attention to detail, curiosity, resourcefulness, and plenty of flexibility

What to send our way 

  • Your CV highlighting your education, experience, and skills 

About Ubisoft Sherbrooke

Ubisoft Sherbrooke is a multidisciplinary team of passionate people. Joining us means being part of a close-knit and welcoming family. It also means working in a human-sized studio where flexibility and interaction are the order of the day. We care about our people and our way of doing things.

Between the magnificent nature that surrounds the studio and the trendy and invigorating life of the Estrie region, there's no need to compromise: family life, the outdoors, restaurants, outings with friends... joining Ubisoft Sherbrooke also means discovering an urban-casual lifestyle!   

We're looking for committed creators and forward-looking talents who want to take on challenges as a team.  

Interested? We're waiting for you!

At Ubisoft, you can come as you are. We embrace diversity in all its forms. We’re committed to fostering a work environment that is inclusive and respectful of all differences.

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