Technical UI Designer
Dec 03, 2022
Job Title:Technical UI Designer
Located in the San Francisco Bay Area, Melbourne, Australia, Toronto, Canada and Guildford, UK – Sledgehammer Games is the video game development team behind Call of Duty®: Modern Warfare 3, Call of Duty®: Advanced Warfare and Call of Duty®: WWII. Since our founding in 2009, our greatest passion has been making AAA games. The strength of our team makes us not only excellent at what we do, but also how we do it. We firmly believe in supporting our passionate employees to be the best they can be. Here at Sledgehammer Games, everyone is a game maker.
We are constantly evolving and innovating – which are some of the most rewarding aspects of game development. With our extraordinary audio, design, engineering and art teams, we’ve been able to achieve some of the highest-quality game execution of any studio in the industry. We love making games and we work hard to make sure that each new game we make is even better than the last. Creativity is key, and we’re looking for dedicated game developers for our exciting next project.
Sledgehammer Games is wholly owned by Activision. To learn more about our studio, please visit us at www.sledgehammergames.com or search for Sledgehammer Games on your favorite social media platform. Want to hear what it’s like at the studio directly from current employees? Check out our #LifeatSHG developer profiles: https://youtu.be/12DUBszg-w4
Sledgehammer Games is seeking a Technical UI Designer for an exciting, unannounced project. You will bridge the gap between UI Engineering, UX Design, and UI Art. You will be responsible for converting design wireframes into maintainable, extensible script in our custom Lua-based UI engine. You will also be responsible for making prototype UI using our proprietary UI tool.
Candidates should have a good understanding of human-software interaction and experience communicating complex information with simple aesthetics. The ideal candidate is passionate, loves making great games and has a fundamental understanding of art, design and engineering principles. We value a culture of collaboration and are seeking an imaginative, resourceful, and versatile technical designer to join our team. If you share a passion for developing groundbreaking gameplay with a validated team, then this may be the position you've been waiting for!
Work closely with UI artists, UX designers, and UI engineers to create an exceptional overall player experience throughout the game
Use proprietary UI editor and scripting (Lua) to implement UI art & motion, in collaboration with various team members, to ensure visual fidelity
Create in-engine functional prototypes based on UX wireframes
Evaluate performance and ensure the UI is as optimal as possible by balancing art needs with technical restraints
Debug and work with QA to meet functional standards
Contribute documentation to uphold a practice of knowledge sharing around processes, best practices, and workflow
3+ years of experience in technical design, UI tech art or another similar field
Good understanding of UI, UX and motion design principles
Solid implementation and technical design knowledge foundation using a scripting language such as Lua or other engines’ UI editor tools
Creative problem-solving, analytical, and troubleshooting skills
Work ethic that leans towards communication, collaboration, and empathy
Working knowledge of Photoshop
Understanding of materials and shaders for UI
Experience with visual design
Proficiency with other Figma and Adobe Creative Suite tools
Practical experience with other C-based languages