Your browser does not support javascript! Please enable it, otherwise web will not work for you.

VFX Artist – Sledgehammer Games Guildford (UK)

Home > Art

VFX Artist – Sledgehammer Games Guildford (UK) in Guildford, United Kingdom

  • Activision
  • Full time
  • Intermediate
  • Email
  • Guildford, United Kingdom
  • 19/10/2021
  • Report

Job Title:

VFX Artist – Sledgehammer Games Guildford (UK)

Requisition ID:

R009881

Job Description:

Your Platform

Sledgehammer Games, award winning developer of multiple titles in the Call of Duty franchise, is looking for talented developers to join our studio as founding members of our new UK team, based just south of London in Guildford. This group will partner equally with our teams in Foster City, Melbourne, and Toronto in the creation of epic content for some of the biggest games in the world. This is an opportunity to help grow and shape a AAA team from the ground up, adding new skills to your armory while gaining the unique satisfaction that only comes from building something brand new. Join us on our quest to maintain and improve a healthy and inspiring studio culture! 

 

At Sledgehammer Games, we recently entered our second decade of game development, focused on constant evolution, innovation and qualified risk-taking. With world-class content production and engineering teams, we’ve been able to achieve some of the highest-quality game execution of any studio in the industry. We love what we do and work hard to make sure that each new game we make is even better than the last. Creativity is key, and we’re looking for talented game developers for our exciting new projects.   

  

Sledgehammer Games is wholly owned by Activision. To learn more about our studio, please visit us at www.sledgehammergames.com or search for Sledgehammer Games on your favorite social media platform. Want to hear what it’s like at the studio directly from current employees? Check out our #LifeatSHG developer profiles: https://youtu.be/12DUBszg-w4   

Your Mission

As a VFX Artist you will display a proven record of delivering high-quality VFX art, fierce art skills in composition and timing, an in-depth knowledge of game development and be willing to jump on any problem we throw your way. That could mean anything from working with designers to improve the feel of gameplay, working with environment artists to heighten the games atmosphere or collaborating with engineers to develop VFX tools. A willingness to jump in and learn fast is a vital part of this role.

  • Creating stunning visuals effects for the FPS genre using proprietary real time particle systems.
  • High standards of artist skill in creating texture assets for effects.
  • A critical eye and appreciation of cinematics when placing effects.
  • Finding and dealing with technical issues using performance metric tools.
  • Creatively solving technical issues as they arise.
  • Working with Level Designers, Team Leads and directors to create FX for stunning environments and compelling moments.

Player Profile

Minimum Requirements:

  • Bachelor of art degree or equivalent industry experience and training.
  • At least 3+ years of visual effects development on console hardware (Xbox One, PS4, PC).
  • Strong overall artistic ability in visual effects.
  • Experience with and a good working knowledge of the limitations and expectations of current/next generation hardware.
  • Excellent working knowledge of Maya/Max, Houdini and Photoshop
  • Experience with other engines toolsets such as Unreal, Unity and proprietary game engines.
  • Experience collaborating with graphic programmers and mentoring other artists.

Extra Points:

  • Strong background in modeling, animation and/or traditional art.
  • Experience with creating high-end rendering of particle effects and fluid dynamics.
  • Experience with Substance Painter, FumeFX, Maya Fluids or similar.
  • Experience and comfort with one or more scripting/programming languages.

Our World

Activision Blizzard, Inc. (NASDAQ: ATVI), is one of the world's largest and most successful interactive entertainment companies and is at the intersection of media, technology and entertainment. We are home to some of the most beloved entertainment franchises including Call of Duty®, World of Warcraft®, Overwatch®, Diablo®, Candy Crush™ and Bubble Witch™. Our combined entertainment network delights hundreds of millions of monthly active users in 196 countries, making us the largest gaming network on the planet!

Our ability to build immersive and innovate worlds is only enhanced by diverse teams working in an inclusive environment.  We aspire to have a culture where everyone can thrive in order to connect and engage the world through epic entertainment. We provide a suite of benefits that promote physical, emotional and financial well-being for ‘Every World’ - we’ve got our employees covered!

The videogame industry and therefore our business is fast-paced and will continue to evolve. As such, the duties and responsibilities of this role may be changed as directed by the Company at any time to promote and support our business and relationships with industry partners.

Sledgehammer Games is an Equal Opportunity Employer. All qualified applicants will receive consideration for employment without regard to race, color, religion, sex, sexual orientation, gender identity, gender expression, national origin, protected veteran status, or any other basis protected by applicable law and will not be discriminated against on the basis of disability.

Activision

For more than 40 years, Activision has been changing the way people play.  In the process, we have built one of the largest portfolios of recognized brands and today we are one of the most valuable interactive entertainment companies in the world.

Similar positions

Artiste en Chef

  • Ubisoft
  • Full time
  • Montréal, Canada
  • 05/12/2021

Artiste production graphique

  • Ubisoft
  • Contract
  • Montréal, Canada
  • 05/12/2021

Video Artist stagiaire (H/F/NB)

  • Ubisoft
  • Full time
  • Montpellier, France
  • 05/12/2021

Technical Artist - FIFA

  • Electronic Arts
  • Full time
  • Vancouver, Canada
  • 05/12/2021

Senior Animator - Sledgehammer Games Toronto

  • Activision
  • Full time
  • Toronto, Canada
  • 05/12/2021

Senior Environment Artist - Sledgehammer Games Gui

  • Activision
  • Full time
  • Guildford, United Kingdom
  • 05/12/2021

Technical Artist [Snowdrop]

  • Ubisoft
  • Full time
  • Malmö, Sweden
  • 04/12/2021

Senior SFX Artist

  • Ubisoft
  • Full time
  • Shanghai, China
  • 04/12/2021

Artiste prévisualisation (F/H/NB)

  • Ubisoft
  • Full time
  • Paris, France
  • 04/12/2021

Senior 3D Environment Artist - League, Champions

  • Riot Games
  • Full time
  • Los Angeles, United States
  • 04/12/2021