The Artist will be in charge of producing, optimizing and revising 3D assets for runtime/real-time purposes. He/she will work closely with Concept Artists, Game Designers, Gameplay Programmers and Animators to integrate the work into the game and verify that all the elements interact properly.Responsibilities:Create assets and textures in line with the project’s artistic and technical direction (re
The concept artist will develop the 2D elements that will constitute the graphic representations of ideas, provide inspiration and become references for the art teams as well as the production team at large.Responsibilities:Sketch, draw and design art concepts for game design documents to make the vision of the art direction more tangibleCreate environments, characters, objects, atmospheres, and th
The UI Artists will be responsible for designing, prototyping and creating the graphic elements of the videogame interface and the menu. In particular, he/she will organize the architecture of the UI graphic elements and find solutions in order to foster easy access to the navigation menu to make the game user-friendly.Responsibilities:Autonomously execute and prepare the necessary graphic assets m
YOUR DAILY ADVENTURESupport world team to deliver lighting for locations and in game dialogue scenes in line with art direction.Collaborate with other departments to discuss and understand game intentions and vision.Perform artistic research (find written descriptions and visual references).Find balance between art and technical constraints.Debugging lighting issues.WHAT YOU BRINGFresh Grads welcom
RSE has our next AAA game in development and we are looking for a Senior Character Technical Artist with a blend of strong technical skills in rigging, animation, and tools programming as well as a good artistic sense. At Red Storm Technical Artists are challenged to rig, automate processes through tool development, and ensure optimal performance and look in game engines.Major Responsibilities:Work
We’re currently seeking a 3D Animator to help our team on their next adventure. You will join an international and successful team and will report to the Lead Artist.Your daily adventure:Create believable, high-quality animations and directly participating in implementing them in games.Define the animation style and workflows for new products under the supervision of the Producer.Be able to rigging
We’re looking for a technically oriented Houdini Specialist for our Unannounced Project.You will get the unique opportunity to work with our talented game dev teams to create assets, tools, and effects for our latest projects, which will increase the immersion and quality of the game experience. A key aspect of this role is not only to understand quickly the existing processes and to be able to upd
As part of the Avatar Project, you'll play an instrumental role in bringing to life the beautiful and dangerous world of Pandora. This is a unique opportunity to keep growing your experience in games while working hand-in-hand with Disney’s creative minds and James Cameron's production company, Lightstorm Entertainment.As a Lead Concept Artist at Massive, you'll primarily collaberate with our Art D
Le/la Lead Technique Art (LTA) veillera à la qualité du contenu technique produit par son équipe de travail. Il/elle doit optimiser la productivité de l'équipe par le biais de processus en tenant compte des besoins des utilisateurs en ligne. Le/la LTA s'acquittera de ses tâches en déterminant adéquatement les besoins du projet, en mettant en œuvre des outils et des méthodes efficaces pour maximiser
YOUR DAILY ADVENTUREWe’re currently seeking a Server Programmer to help our team on their next adventure. You will join an international and successful team and will report to the Lead Programmer.Your daily adventure:Developing the server side components for highly scalable and available backends for live games using technologies like Java, Redis, MySQL and NodeJS.Working together with the game tea
YOUR DAILY ADVENTURE We’re currently seeking an Online Gameplay Programmer to help our team on their next adventure. You will join an international and successful team and will report to the Lead Programmer.Your daily adventure:Development of our networked and online components on a game project.Advise gameplay and content teams and evangelist of good network processes.Be a positive, active and con
In February 2017, it was announced that we are embarking on an amazing journey, together with Lightstorm Entertainment and FoxNext Games, to the world of Pandora, developing a new cutting-edge game set on the beautiful and dangerous moon from the prominent Avatar film franchise.As a part of the Gameplay Animation team at Massive, you will work closely with our talented team of Tech Artists, Tech An
Sous la responsabilité de la direction des cinématiques, vous travaillerez en étroite collaboration avec le directeur artistique.La mission consiste à animer des scènes complètes de cinématiques (body + facial + cam), passant par différentes phases de finition pour arriver à un polish atteignant un résultat réaliste.Trouver le bon compromis entre la qualité et la réactivité des animations.PROFILTrè
Red Storm Entertainment is seeking a talented UI Tech Artist to join our team! The UI Tech Artist works alongside UI artists and UX designers to create and implement the vision for UI features in the engine. The right candidate has an eye for aesthetics and a technical mindset, and will thrive in a collaborative, fast-paced environment. They will work closely with the UI lead to bring the game’s UI
We’re collaborating with Disney and Lucasfilm Games on a new story-driven open-world video game set in the beloved Star Wars galaxy. This is a lore we love and want to do justice with a game and story that bring both new and lifelong fans on an immersive and outstanding journey that will stay with them for years.Whilst staying within the lore of the game you're encouraged to bring your own creativi
We’re collaborating with Disney and Lucasfilm Games on a new story-driven open-world video game set in the beloved Star Wars galaxy. This is a lore we love and want to do justice with a game and story that bring both new and lifelong fans on an immersive and outstanding journey that will stay with them for years.Your challenge will be to develop characters from concept right through to fully realiz
We’re collaborating with Disney and Lucasfilm Games on a new story-driven open-world video game set in the beloved Star Wars galaxy. This is a lore we love and want to do justice with a game and story that bring both new and lifelong fans on an immersive and outstanding journey that will stay with them for years.As a Texture / Material Artist at Massive you'll work closely with art direction and ou
En étroite collaboration avec le Directeur Créatif, vous intervenez sur la création et la production de contenus pour le projet THE CREW 2. Le Lead Artist a pour mission de définir, de concevoir et d'alimenter une équipe d'artistes afin de développer les d’assets qui serviront à faire vivre aux joueurs cette vision créative. Cela comprend notammentDes assets 3D pour nos missions fortement thématisé