Assistant Producer I

Oct 15, 2024
Bucharest, Romania
... Not specified
... Intermediate
Full time
... Office work

We are EA EA SPORTS is one of the most iconic brands in entertainment – connecting hundreds of millions around the world to the sports they love through a portfolio of industry-leading video games. After nearly 30 years of creating genre-defining, interactive football experiences with the world's biggest football entertainment platform, EA SPORTS FIFA, we are soon beginning an new era. EA SPORTS FC will become the future of football from EA SPORTS – as we aim to take global football experiences to new heights, on behalf of football fans everywhere. With more opportunity than ever to create new, authentic experiences that bring joy, inclusivity, and immersion to a global community of fans, we invite you to join us and pioneer the future of football with EA SPORTS!

 

The Challenge Ahead:

An EA Sports Assistant Producer at EA Romania is part the production and design team and is focused on identifying and creating features that the players of EA Sports games long for. You have experience developing AAA games, be focused on quality and understand user experience. The main tasks for this position are feature-design and management of feature-implementation which incorporates the need to maintain relationships with internal and external developers and creatives. You will report to the Associate Producer assigned on this game area. As a work arrangement, you will be based either onsite in our Bucharest office or work in a hybrid arrangement. If you are more interested in a remote arrangement, we still can get in touch and discuss the details.

 

Responsibilities:

  • You communicate ideas and updates to immediate team regarding tasks and priorities
  • You contribute to peer learning. You share knowledge with the team. You listen and value teamwork
  • You understand the product vision
  • You work with lead producers to understand priorities and goals
  • Work with diverse teams to coordinate dependencies and deliverables.
  • Collate and report results back to lead producers.
  • Work with Production and Design teams on fleshing out and documenting design ideas.
  • Team up with Artists, Project Managers and Software Engineers to prototype and implement features.

 

Qualifications:

  • 1.5 years background in game design or relevant experience working with creative teams/media.
  • Familiarity with game development/product management concepts

 

Competences

  • Good sense of execution, deadlines and quality levels for a feature
  • Come up with and document creative ideas
  • Good eye for "in-game" quality and advocate for the end-user experience
  • Understand risks and constraints but does not allow this to be a barrier to decision-making.
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