JOB TITLE: CHARACTER ARTIST
**KINDLY NOTE**:
- Final Designation/Level will be decided based on the relevant experience and interview ratings.
- The final decision regarding the candidate's location placement (whether in Pune or Mumbai Studio), will be determined during the final stage of our interview process. Applicants are expected to remain flexible and open to either locations, as personal location preferences will not be considered.
JOB SUMMARY:
As a character artist, you will be working under the direct responsibility of the Lead Art and interacting closely in collaboration with the rest of the artistic and technical teams. you will work on the creation of 3D assets with goal of pushing the game's visual quality to the max.
RESPONSIBILITIES:
- Create realistic/stylized 3D models and textures including characters, creatures and accessories and work efficiently and effectively within the technical constraints of production.
- Consistently refine one’s own artistic abilities and learn new software packages and in-house tools.
- Work closely with designers, artists, and technical artists to ensure art assets are working well and create a great player experience.
- Mentor and train other 3D artists.
THE PROFESSIONAL VALUE YOU BRING:
- A Graduation / Diploma /Degree in Fine-arts/graphic-design, videogame development or equivalent training.
- 2-5 yrs. of development experience, ideally having shipped console titles as a character artist.
- Proficient knowledge of 3DSMax/Maya, Photoshop, and hand-painted textures.
- Proficient knowledge of Marvelous designer/cloth sculpting or simulation.
- Expert knowledge of ZBrush and Substance Painter.
- Excellent knowledge of real-time modeling techniques (shaders, PBR, normal, displacement etc.)
- Excellent knowledge of game art asset pipeline.
- Familiarity with game development cycle.
- Capable of working in other art disciplines (Environment, Animation etc.) and other Engine technologies (Unreal Engine, Unity etc.).
- Good understanding of human anatomy, Topology & Joint’s functionality.
NICE TO HAVE:
- Working knowledge of Houdini.
- Good sketching and drawing skills.
- Self-motivated and proactive.
THE PERSONAL VALUE YOU BRING:
- Enthusiasm in learning and using new technologies and adaptability.
- Good organizational & communication skills, a good mentor for juniors, research oriented & self-driven.
- Sense of ownership and respect the planning.
- Considerable understanding of video games and broad video game culture.
- Strong technical skills and ability to write technical documentations
- Ability to work in a self-directed manner and to make timely well thought decisions.
- Sense of humor, positive approach and working well within a team.
UBISOFT OFFERS:
- International game projects & IP’s.
- Access to cutting-edge hardware.
- Work life balance.
- Experience using hottest internally developed game engines.
- Proficient and fun to work with colleagues.
Ubisoft Offers:
- International collaboration game projects & AAA IP’s.
- Access to cutting-edge hardware.
- Experience using hottest internally developed game engines.
- Proficient and fun-to-work-with colleagues.
Ubisoft India is an equal opportunity employer and welcomes applications from all interested parties. The studio welcomes and encourages applications from differently-abled people. We thank you for your interest, however, only those candidates selected for an interview will be contacted.