Concepteur.rice de jeux sénior.e / Senior Gameplay Designer - BATTLEFIELD

Sep 25, 2024
Montréal, Canada
... Not specified
... Senior
Full time
... Office work

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Our Motive is to develop innovative action games set in iconic worlds where every player feels like the hero. Let's say that again—iconic worlds where every player feels like the hero.

Our passion has taken us from imagining dogfighter pilots in Star Wars™: Squadrons to re-creating Isaac Clarke onboard the Ishimura in Dead Space™. Currently, we're working on two exciting projects, an original Iron Man™ action-adventure game and what's coming next for Battlefield™.

We believe in sharing our passion with our community and each other, fostering an inclusive culture, and nurturing a growth mindset. Although our approach may seem simple, it leads us to create the best work of our careers, bringing unique and immersive experiences to our players.

Motive is looking for a Senior Gameplay Designer with a specialization in Systems and AI to join our team working on a new Battlefield project. You will collaborate with gameplay leadership to create some of the systems for the Single Player Campaign of the game.
You will join a small team of Gameplay Designers who report to the Game Director.

Responsibilities:

  • Create features and content for Systems and AI.
  • Create and supervise unique exotic gameplay moments.
  • Write design documents and plan execution on features to support the Creative Director's vision.
  • Create understanding and enthusiasm for designs by presenting them, explaining them in different forms, and taking feedback from the team.
  • Create and guide prototypes that answer important questions about a design.
  • Implement new features and content and develop them to completion, using our in-house tools and visual scripting.
  • Collect and use qualitative data (playtest, usability, and customer feedback) and quantitative data (telemetry and analytics) to inform your designs.
  • Provide relevant, constructive design feedback to other designers.

Qualifications:

  • 5+ years of design experience in video games.
  • Design credits on at least two titles where you were responsible for major parts of the design.
  • Experience writing design documents for features or content.
  • Experience working hands-on with a game engine to implement your designs.
  • Knowledge of recent action games, shooter games, and trends in the market and the ability to apply insights from them.
  • A focus on player experience.
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