Principal VFX Artist

Apr 02, 2023
Amsterdam, Netherlands
... Not specified
... Intermediate
Full time
... Office work
Job Description
Our client, Vertigo Studios, the largest VR developer in the world and part of the Embracer Group, the largest group of developers in the world.
Their Amsterdam studio kicks of development of its most ambitious project to date, a true multi-platform high-end VR action shooter based on a global franchise, they are looking to recruit a seasoned VFX Artist who can create amazing real-time visual effects, using both existing and innovative techniques.
Your VFX expertise covers shader effects and animations, particle systems, precomputed simulations, prerendered texture sequences (flipbooks), post FX etc. You are a one-man VFX army, able to do all the above while considering the performance limitations of mobile VR hardware.

About You:
You have a passion for creating real-time rendered visual effects and are constantly looking to improve existing techniques
You have an interest in both technical systems and aesthetics, and how they influence each other
Your background is in games or related fields, with multiple years of experience

  • Create high quality VFX in a range of techniques and styles
  • Research and implement new, innovative VFX techniques
  • Monitoring VFX impact on performance and adjusting accordingly
  • 8+ years of experience as VFX Artist
  • Strong artistic insight and feeling for timing and animation
  • Familiar with Unreal Engine's Niagara Systems
  • Possess proven technical ability; from content creation to getting it to run in game
  • Extensive knowledge of Unreal Engine e.g. shaders, blueprint, particle systems
  • Good understanding of performance implications and optimizations
  • Established modeling and texturing ability
  • Strong knowledge of pixel and vertex shaders
  • Extensive knowledge of special effects software (e.g. FumeFX, RealFlow, Embergen, Houdini)
Nice to have:
  • Substance Painter & Designer experience
  • Knowledge of MEL/Python
  • Understanding of CGFX and/or HLSL shader languages
  • A company culture that values a healthy work-life balance
  • Flexible working hours
  • 26 Standard vacation days with an option to buy 5 more
  • A healthy lunch in our canteen
  • 30% Income tax reduction for eligible expats
  • Relocation cost compensation depending on your situation
  • Free pension plan
  • Free train commuting when living outside Amsterdam
  • Group activities and an annual VR game jam (also whilst working from home)
  • Bi-weekly Tuesday/Thursday drinks in the studio
  • The latest VR hardware and titles which you can borrow and take home
  • ​Whilst working from home we provide all the relevant hardware, budget for desk and chair and a contribution toward your energy costs
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